Files Placement
There are two important paths in UT3:
- Installation root - we refer to it as <ut3install>. If you install UT3 into D:\games\Unreal Tournament 3 then when we refer to <ut3install>\UTGame\CookedPC\Environments\HU_Building_TypeA.upk we actually refer to D:\games\Unreal Tournament 3\UTGame\CookedPC\Environments\HU_Building_TypeA.upk.
- Your personal UTGame directory is placed in C:\Documents and Settings\<yourname>\My Documents\My Games\Unreal Tournament 3\UTGame. Original intention was to place all your custom stuff here. You can change this by using -nohomedir option when starting UT3.exe. Of course you can change also general My Document directory placement, but that's Windows related tweak, not UT3 one. We will refer to this directory as to <utgame>.
What goes where
When you first download some custom content it's likely that some directories are not yet created. You should created them first as described in the table.
| File type | Extension | Placement |
|---|---|---|
| Custom maps | .ut3 | <utgame>\Published\CookedPC\CustomMaps |
What is where
Following table describes what assets are in which directories:
| Assets | Extension | Placement |
|---|---|---|
| Maps | .ut3 | <ut3install>\UTGame\CookedPC\Maps |
| Maps | .ut3 | <ut3install>\UTGame\CookedPC\Private\Maps |
| Static meshes, Materials, … | .upk | <ut3install>\UTGame\CookedPC\Environments |
| Sounds | .upk | <ut3install>\UTGame\CookedPC\Sounds |
| Particle systems, effects | .upg | <ut3install>\UTGame\CookedPC\Effects |
-nohomedir
| Directory | Default setup | -nohomedir setup |
|---|---|---|
| <utgame> | C:\Documents and Settings\<yourname>\My Documents\My Games\Unreal Tournament 3\UTGame | <ut3install>\UTGame |
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