Files Placement

There are two important paths in UT3:

  • Installation root - we refer to it as <ut3install>. If you install UT3 into D:\games\Unreal Tournament 3 then when we refer to <ut3install>\UTGame\CookedPC\Environments\HU_Building_TypeA.upk we actually refer to D:\games\Unreal Tournament 3\UTGame\CookedPC\Environments\HU_Building_TypeA.upk.
  • Your personal UTGame directory is placed in C:\Documents and Settings\<yourname>\My Documents\My Games\Unreal Tournament 3\UTGame. Original intention was to place all your custom stuff here. You can change this by using -nohomedir option when starting UT3.exe. Of course you can change also general My Document directory placement, but that's Windows related tweak, not UT3 one. We will refer to this directory as to <utgame>.

What goes where

When you first download some custom content it's likely that some directories are not yet created. You should created them first as described in the table.

File type Extension Placement
Custom maps .ut3 <utgame>\Published\CookedPC\CustomMaps

What is where

Following table describes what assets are in which directories:

Assets Extension Placement
Maps .ut3 <ut3install>\UTGame\CookedPC\Maps
Maps .ut3 <ut3install>\UTGame\CookedPC\Private\Maps
Static meshes, Materials, … .upk <ut3install>\UTGame\CookedPC\Environments
Sounds .upk <ut3install>\UTGame\CookedPC\Sounds
Particle systems, effects .upg <ut3install>\UTGame\CookedPC\Effects


Directory Default setup -nohomedir setup
<utgame> C:\Documents and Settings\<yourname>\My Documents\My Games\Unreal Tournament 3\UTGame <ut3install>\UTGame
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