How To Edit Pages

If you are allowed to edit pages in this Site, simply click on edit button at the bottom of the page. This will open an editor with a toolbar palette with options.

To create a link to a new page, use syntax: [[[new page name]]] or [[[new page name | text to display]]]. Follow the link (which should have a different color if page does not exist) and create a new page and edit it!

Although creating and editing pages is easy, there are a lot more options that allows creating powerful sites. Please visit Documentation pages to learn more.

Guidelines related to this site (UT3 Level Design)

Typographic conventions

Notation Wiki syntax Used for…
monospace text {{mono-space text}} Names of files and directories; options, command lines, menu commands
Bold italics //**Bold italics**// Names of functions, buttons, features, tool-tips
Bold **Bold** Key binds, short cuts, key sequences, mouse navigation

Keyboard and mouse navigation notation

Letter keys are always written in upper-case (like C) which means C-key without any modifier. Modifiers are Shift, Ctrl and Alt and sign + is used to indicate that some modifier must be pressed while the other key is pressed (for instance Ctrl+C for copy). Designation of other keys should be clear enough (Space, F10) even in cases where various names might be used (Esc or Escape, PageUp or PgUp). One key name must be written without any space (PrintScreen). For num-pad keys NumPad… prefix is used (e.g. NumPad0 or NumPadDecimal).

Mouse buttons are named as LMB for left button, RMB for right mouse button and MMB for middle button (in most cases pressing down the wheel). Simple LMB means single-click if it is not stated otherwise. 2xLMB means double-click with the left mouse button. If drag&drop movement is required drag is used. By default LMB is assumed. For other cases mouse button is specified (e.g. RMB-drag). For instance Alt+drag means holding down an Alt key, pressing down the LMB, dragging the mouse where appropriated, releasing mouse button and then releasing Alt key. Drag is used also in cases where the action isn't exactly drag&drop - for example RMB-drag in perspective viewport works as a camera rotation (in both axes). WheelUp and WheelDown denotes scrolling with mouse wheel up and down respectively.

There are other combinations allowed - for instance L+LMB on some surface places point light to the scene. In this case L must be hold down while user clicks in the viewport with left mouse button.

(This convention is mostly compatible with Editor Buttons Reference from UDN. Small differences should not cause serious misunderstandings.)

Articles

Write simple focused and consistent articles:

  • How-tos should cover some question, single problem or form a tutorial as short as possible. There are no real limits, but don't go beyond the scope that's necessary.
  • Don't write tutorials that are fully covered somewhere else. For instance - Hourences has very nice in-depth tutorials. Whatever is covered there shouldn't be repeated here — just use link to point there from where appropriate. Great references are available on General Public Topics about Unreal Engine 3 on UDN.
  • Name used resources (at the end of the page — use second level header "Resources" consistently).
  • Link other pages from this Wiki when it's suitable.
  • Try to use form similar to what you see on other pages already (for pictures, formatting, etc.).
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